

Some underlying protocols may require an encapsulation of the packet to be defined. Packet: A data packet consists of fixed header and payload data. The payload format and interpretation are beyond the scope of this document. Payload: The data contained in a packet, for example audio samples or compressed video data. Mohit Srivastava of Adobe Systems contributed to the development of this specification. Rajesh Mallipeddi, formerly of Adobe Systems, was the original editor of this specification, and provided most of its original text. The key words “MUST”, “MUST NOT”, “REQUIRED”, “SHALL”, “SHALL NOT”, “SHOULD”, “SHOULD NOT”, “RECOMMENDED”, “NOT RECOMMENDED”, “MAY”, and “OPTIONAL” in this memo are to be interpreted as described in. This memo describes the syntax and operation of the Real Time Messaging Protocol. Implementations typically assign different priorities to different classes of messages, which can affect the order in which messages are enqueued to the underlying stream transport when transport capacity is constrained. IntroductionĪdobe’s Real Time Messaging Protocol (RTMP) provides a bidirectional message multiplex service over a reliable stream transport, such as TCP, intended to carry parallel streams of video, audio, and data messages, with associated timing information, between a pair of communicating peers.

The only changes are in format and copyedits.

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There have been no substantive changes to the spec from the 2012 PDF as of this HTML publication in January 2019. This is a machine-readable version of the Decem“Adobe’s Real Time Messaging Protocol” spec, which was originally published as a PDF. This memo describes Adobe’s Real Time Messaging Protocol (RTMP), an application-level protocol designed for multiplexing and packetizing multimedia transport streams (such as audio, video, and interactive content) over a suitable transport protocol (such as TCP).
